Jordi Ramon

Senior Level Designer, Game Designer & Game Developer

Recent Games


About Me


I am thirty four years old and I have a Master in Videogame Creation - Specialising in Game Design, by Pompeu Fabra University in 2008.

I'm currently working as Level Designer in Gameloft Madrid, since September 2016, in the game ASPHALT XTREME for IOS, Android and Windows.

Futhermore, I worked as Lead Game Designer and Game Designer since April 2014 to July 2016 in Virtual Toys S.L., QA Game Tester for mobile games in Digital Legends Entertaiment S.L. since August 2013 to December 2013, and Level Designer in Pyro Studios, since November 2008 to July 2009.

In my own experience, I created my own Independent Videogame Studio, Nurendsoft (2010 - 2012) working on full positions. Before that, I was an Independent Game Developer for PC.

As far as my personality concern, I consider myself as industrious and motivated. I am sociable person and I enjoy working with others as part of a team. I also believe that I am capable of working alone and able to use my own initiative.

Design and develop videogames is my passion and my profession.

My Skills

Level Design

95%

Game Design

90%

Programming

80%

2D Art Skills

70%

3D Art Skills

75%

20+
Published PC Games
4+
Published Console Games
4+
Published Mobile Games
5+
Published Web Games
10+
Published Playable Demos
3+
Game Editors and Tools
26+
Prototypes and other projects
72+
Total Projects

Programing Tools and Languages

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Unity 5
C# programming. (Windows and Android)


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Unreal Engine 4
Blueprints programming. (Windows,XBOX ONE and PS4)


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Unity 4
C# programming. (Android and PSVita)


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HTML5 + CSS
Javascript. (Windows, Android and Web browser)


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DarkBasic Professional
Direct X 9.0c and Basic programming (Windows)


Art programs

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3D Studio Max
Modeling, texturing, rigging and animations.


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Photoshop
Textures, Mocups, banners, ...


Companies



Gameloft Madrid

Virtual Toys S.L.

Digital Legends

NURENDSOFT

Pyro Studios

Nap Gros Brothers

Awards


MERITS:

2014 - I've published my 1st app on Google Play developed with Unity 3D+C#
2013 - I've published my 1st game 100% developed with HTML5+Javascript
2012 - I've published my 1st game for new Windows 8.
2012 - I've joined to MODDB community and I've published 3 games on DESURA.
2011 - IntelĀ® Software Premier Elite Partner.

AWARDS:

2010 - Winner of the First Independent Games Festival organized by the DOID in 2010 with the game MAGICAL GLOVES.
2008 - Best Game Design in the contest LABoral ARTFUTURA 08 with the game MAGICAL GLOVES.
2008 - Best Graphics in the contest LABoral ARTFUTURA 08 with the game NUMBER 6 (final draft of master in game creation from UPF university).
2005 - Finalist in the contest PLAYSTATION ARTFUTURA 05 with the game ANNUNAKI.
2004 - Finalist in the contest PLAYSTATION ARTFUTURA 04 with the game SHADOWS HUNTER.
2003 - Mention to the best ambientation for the game Bastardos!! Remix in the competition PLAYSTATION ARTFUTURA 03.

Contact Me


Madrid, ES